Gavin Su ← Cloudways Customer Voice My feedback 2 results found Performance Features for Browser-Based Game Hosting 6 votes Vote Vote Vote Vote We're glad you're herePlease sign in to leave feedback Signed in as (Sign out) Close Close Vote We’ll send you updates on this idea 39 comments · Product Improvements: Flexible » Customer Support · Delete… · Admin → How important is this to you? Not at all You must login first! Important You must login first! Critical You must login first! Your importance score has been recorded. We're glad you're herePlease sign in to leave feedback Signed in as (Sign out) Close Close Submit Rating An error occurred while saving the comment Gavin Su commented · Apr 13, 2026 · Edit… · Delete… The WebSocket support for real-time multiplayer you mentioned is crucial, as I found out trying to host a game like https://scritchyscratchy.co/. Auto-scaling during traffic spikes would be a game-changer for that exact scenario. Save Submitting... Better Performance Insights for High-Traffic Gaming & APK Websites 3 votes Vote Vote Vote Vote We're glad you're herePlease sign in to leave feedback Signed in as (Sign out) Close Close Vote We’ll send you updates on this idea 4 comments · Product Improvements: Flexible » Website Improvements · Delete… · Admin → How important is this to you? Not at all You must login first! Important You must login first! Critical You must login first! Your importance score has been recorded. We're glad you're herePlease sign in to leave feedback Signed in as (Sign out) Close Close Submit Rating Gavin Su supported this idea · Apr 13, 2026
The WebSocket support for real-time multiplayer you mentioned is crucial, as I found out trying to host a game like https://scritchyscratchy.co/. Auto-scaling during traffic spikes would be a game-changer for that exact scenario.