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Gavin Su

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  1. 6 votes

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    Gavin Su commented  · 

    The WebSocket support for real-time multiplayer you mentioned is crucial, as I found out trying to host a game like https://scritchyscratchy.co/. Auto-scaling during traffic spikes would be a game-changer for that exact scenario.

  2. 3 votes

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    Gavin Su supported this idea  ·